![]() ![]() At times, the player was supposed to feel overwhelmed. It was to be a museum that combined a labyrinth with The Library of Babel, a place that instilled a feeling of being lost without feeling hopeless. This exhibition was to cover the output from that era, inside a forgotten alien ruin. Much of this artwork was created during a period of musical creative block, which led to Thom submerging himself in the visual side. Sean Evans, Creative Director: For context, the Kid A / Amnesiac era was an especially productive period for Radiohead, and between the band, Stanley, and Nigel, huge amounts of artwork and music were created. To honor this work, we sat down with the team that created it to hear more about the inspiration points, intentions, and tools guiding this project. The result is captivating, layered, and sometimes even a bit eerie. When your work defies interpretation, or at least a singular one, you are free to recontextualize it at will, giving your fans a new window into the work and more space to roam. It also presents a unique opportunity for the artists behind it. This openness makes them a wonder to explore and continues to reward listeners who want to get lost in the swirl and jitter. Luckily for Radiohead, the two albums in question- Kid A and Amnesiac-are enigmatic by nature and beloved, in part, for their ability to lure you in without ever really explaining what is going on. What is a band supposed to do with such a thing-especially in the face of a major anniversary? How do you grapple with the meaning of a project, and ultimately, decide what’s left to say? Its parts are unpackaged and consumed from every angle sometimes in service of the music, sometimes in service of the story, until seemingly, everything has been said. After decades of discussion and lovingly tended mythmaking, the album takes on its story. When your record is considered to be the ‘ best album of the 2000s’ by nearly every major music publication, the narrative is pretty locked. ![]()
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